Overview
Six people unwittingly find themselves locked in another series of escape rooms, slowly uncovering what they have in common to survive as they discover all the games that they've played before.
Six people unwittingly find themselves locked in another series of escape rooms, slowly uncovering what they have in common to survive as they discover all the games that they've played before.
Sam Flynn, the tech-savvy and daring son of Kevin Flynn, investigates his father's disappearance and is pulled into The Grid. With the help of a mysterious program named Quorra, Sam quests to stop evil dictator Clu from crossing into the real world.